The Facebook gaming app, a dedicated platform to watch livestreams of games, was launched in April to take on competitors such as Twitch. The app was initially made available to Android users, and after months of review, it was finally launched for iOS users on Friday. While the Facebook Gaming App is live on the App Store, it comes without a major feature that is available to Android users – mini games. Criticizing Apple’s App Store approval process, Facebook says it had to take this call after the gaming app was rejected several times in recent months.
Facebook Many times Apple’s approval was tried before the mini games feature was completely removed. Facebook gaming iOS app. It has also challenged App Store guidelines in a new appeal process. Apple Last year was introduced for developers whose apps get rejected many times. However, after that method also failed, the gaming app was launched on iOS without Facebook’s Instant Games platform. Facebook’s Chief Operating Officer Sheryl Sandberg told The Verge, “Unfortunately, we had to remove gameplay functionality entirely to get Apple’s approval on the standalone Facebook gaming app – meaning iOS users have a inferior experience to those using Android. We are focused on building communities for more than 380. Millions of people who play the game on Facebook every month – whether Apple allows it in a standalone app or not. “
Apple justifies its disapproval by claiming to have violated the Facebook gaming app app Store Guidelines. It claims that the primary purpose of Facebook gaming is to play the game, while Facebook says it is watching 95 percent of the activity stream on the app. “Our customers enjoy great applications and games from millions of developers, and gaming services can be fully launched on the App Store as long as they follow the same set of guidelines applicable to all developers, including for review. Including submitting games in person and appearing in charts and searching, ”an Apple spokesperson told the publication.
Facebook Gaming Chief Vivek Sharma was also quoted as saying that the company had to make several compromises in the past due to this stringent Apple App Store rules. “Also on the main Facebook app and Messenger, We have been forced to bury the quick game for years Ios. This is a pain shared in the games industry, which ultimately hurts players and devs and severely hamstrings innovations on mobile for other types of formats such as cloud gaming. “
It comes a few days after Microsoft ends XCloud test on iOS platforms. The company did not cite an exact reason for this, but the Apple Store’s policies for cloud gaming could be heavily criticized because Microsoft stopped iOS testing altogether. Apple was quick to make its arguments, claiming that it “cannot review every game offered by these services.” The Cupertino giant clarified that it will allow the game to flourish on iOS platforms, as long as the games are submitted individually for review, and meet other App Store guidelines.
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