The Cyberpunk 2077 review began on Monday night after the removal of the review Embaro by developer CD Prozac Red. The initial critical consensus is positive with 91 major scores of 45 and 44 publications out of 100, respectively, with two major video gaming review aggregators Opencritic and Metacritic. Most critics are of the opinion that Cyberpunk 2077 has a lot to offer, although this is nowhere near as radical as the experience it had to sell. Additionally, many Cyberpunk 2077 reviews are also noting the presence of several bugs and technical glitches in the game. After Cyberpunk 2077, it has been delayed several times before its final December 10 release date.

Gadgets 360’s own Cyberpunk 2077 Reviews are due soon, but before that, here are some (spoiler-free) excerpts from some of the reviews, all based on PCs. None of the critics have access to PlayStation or Xbox versions yet.

Everything you want to know about Cyberpunk 2077

“Cyberpunk 2077 is a fantastic game that we have never experienced before, and it is a window into the future of next-gen gaming and which it is capable of. We are accustomed to its world and everything in it, and we do not jeopardize our reputation by saying that it is easily our game of the decade, despite that it is missing until the Video Game Awards 2020… it There is a cruel, visceral world to live in, where death falls through the concrete jungle and every act seems like the beginning of your dark end in this frightening landscape. Yet each time we complete a quest and get some Eurodollars for our effort, we find ourselves itching to get back into danger and find out what other horrors await us. “- Owen Gough, Digital spy

“Cyberpunk 2077 lets you enter its beautiful and dazzling dense city with few restrictions. It provides a staggering volume in the way you build your character, discover perspectives, and face enemies, and your decisions are a tangible and natural take on the world around you and the stories of those people- Emotion can have an effect. Those stories can be emotional, fun, dark, exciting and sometimes all of those things. The main quest may fall short of expectation when it is taken on its own and it is not always clear what you need to do to make a meaningful change to its conclusion, but the surprising form of the available side crowd almost from the beginning Can have a powerful effect. When you get there you have options. It’s a shame that frequent bugs of despair can sometimes kill an otherwise well-set mood, but Cyberpunk 2077’s impressively flexible design makes it a truly remarkable RPG. “- Tom Marks, IGN

“Your mileage may vary, but in our experience, insects are thick and substantial throughout the system, often forcing us to save or exit the game altogether. It is really difficult to get into a world that you have to constantly leave. But then it is difficult to get into the world of cyberpunk 2077 in general. So much of it is superficial set dressing, and so much is happening all around you – commercials closing all the time, streets breaking down in the streets, texts about cars you’ll never buy – lots of games. Sounds fantastic The side quests and the characters they feature are shining beacons through the neon-soaked darkness of Night City, and they give you room to explore the best core RPG mechanics. These took me through a depressing experience. “- Kalli Plage, GameSpot

“A lot of gamers will find Cyberpunk too much. It has a slow start – you’ll play for about four hours before you see the “Cyberpunk 2077” title screen – and sometimes the main story moves at a very slow pace. Additionally, role-playing elements allow for various combat, but some may find them unnecessarily complex or simply overwhelming. (The features I noted above are really just the beginning.) Many people don’t want to spend 50 hours playing a game, it’s less than 200% to 100%, and would rather be a more linear, streamlined experience. . Even with its short main quest, Cyberpunk is unlikely to retain this type of player from beginning to end. But Cyberpunk 2077 is not designed for that type of player. Anyone who follows the game knows what they are in for. Players eager to be lost in a world, a game to be drowned in untold hours, will be satiated in 1477 by cyberpunk. ”- Daniel van Boom, Cnet

“Unlike its marketing, hype and expectations, so far Cyberpunk 2077 feels like a huge, scope-ambitious video game, with a lot of attention to its lore and visuals and a lot of dramatic stuff done. This is not the best game I’ve played, as many fans expect it to be. Despite the controversy that surrounds it and its own missteps, it has yet to prompt me to immediately align it in the garbage heap of regressive video game shit. In many ways, it seems to be about himself – his style and source material, the work that went into it, the flexibility that the player wants to give to his character creator from his one-moment play. Saying “it’s just a video game” doesn’t quite explain what I find compelling about it, nor what I find complicated. But after all the hype, and despite a certain disappointment of my own hopes, I’m relieved to find that it’s just a video game. “- Riley McLeod, Kotaku

“I can’t deny that Night City understood me about its scale, its verticality, and its history. But I wish I could see people on my streets as something more than objects. I want that The politics of the game was more radical. Yes, I know that I should not see a great game that produced itself in exploitative labor conditions to lead the charge of anticapitalist liberation, but I want Johnny The spark of the ideological rage of Silverhand intensified, that Cyberpunk 2077 imagined a new promise more than a reminder of the past glories of feeling. Neither its gameplay nor its narrative can imagine the bold possibilities that I have The best seems central to cyberpunk. But what it offers is the vision of people trying to create and achieve a world that is trying to eat them alive, and sometimes they People get a little help from their friends. This is not the revolution I expected, It is something. ”- Caroline Petit, Polygon

“In the midst of such intense anticipation and scrutiny, it is easy to overcome what cyberspace 2077 could be. The final experience may be more familiar with many predictions, with not many elements being perfect, but it drips with detail and engaging stories. With so much to see and do, Cyberpunk 2077 is a type of RPG where you blink an eye and the hours pass, which is all we need to finish by 2020. “- James Bilcliffe, VG247

“Cyberpunk 2077 is an open world masterpiece that presents some of the most immortal and liberating story the industry has to offer. With complete freedom to choose V’s personality, look, and gameplay style, Cyberpunk 2077 gives the player an incredible amount of control in a world that saves dozens of hours of high-quality content. Cyberpunk 2077 is a massive achievement and ranks CD Prozac Red at the top of the pile. “- Jez Cordon, Windows central

“The expanding aura of decency and compassion following V’s vacation makes CyberWink an unexpectedly engaging game despite its chouneyist streaks and retro-kitsch. In the face of the purely amok-machinery of techno-corporateism that has destroyed society and ruthlessly crushed any challenge and may face discontent, Cyberpunk 2077 wants to believe a hero, and a Neem promises sunset. “- Rob Zaini, Vice

Cyberpunk 2077 is out 10 December On PC, PS4 and Xbox One. It is also playable on PS5 and Xbox Series S / X for backward compatibility.